Monday, March 1, 2010

Project 2: a work of digital literature that is interactive , codework, generative art or flash-based.

Purpose: to gain deeper understanding of the purposes, forms, technologies, and reading strategies associated with non-hypertext electronic literature; to experiment with composing practices for creating a range of forms for digital literature; to explore software that can present images, sounds, and text in the forms associated with digital literature; and to design and publish a work of digital literature that is not primarily a hypertext.

Description of assignment: create a work of digital literature where image, sound, movement, spatial relations and other visual, audio cues are significant components of the work . You may use powerpoint, flash, windows moviemaker, or any software which allows you to create a text that incorporates sound, images, and movement into your text.

The complete assignment will include:
- a short introductory statement or “abstract” to characterize what the text “does”
- any instructions or suggestions for readers to have a successful experience
- a readable/playable digital text linked to or embedded in your blog
- a folder visual & sound files, and lexia associated with the text
- a schematic, “map” or timeline to describe the design of your text

Criteria for grade: The hypertext itself will have:
- a navigation or interactive system that is integral to the text’s meaning
- elements where sight, sound, movement, configuration, and other active features of the text play a role in the texts’ reading
- a thematic, symbolic or conceptul focus that allows for a “literary” reading;
- elements that are creative, well composed, and appropriate to the text’s theme/focus

The abstract & suggestions for reading will be patterned on the introductory material in the Electronic Literature Collection, Volume 1.

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